Dark prisoner
Controls:
Action | Keyboard | controller PS | Controller Xbox |
Move forward | W | Up | Up |
Turn left | A | Left | Left |
Turn right | D | Right | Right |
Interact | E | Square | X |
Inventory | esc | Start | Start |
Changelog:
V0.3 - One game a month jam edition:
- Fixed bug where player could keep moving after being captured.
- Added animations to monster and player on capture.
- Modified main menu into start screen.
- Added turning animation for when player turns around in place
V0.2b:
- Fixed a bug where the game would become unbeatable if you got captured after completing a certain task.
V0.2:
- Updated visuals of the central area.
- Added black fade in and out for some interactions
- Added intro animation
- Fixed inventory not showing item descriptions
- Other minor adjustments
V0.1:
- Initial release for godot wild jam #72
Status | Released |
Platforms | HTML5 |
Author | BlueBrain |
Genre | Adventure |
Made with | Godot |
Tags | 3D, Atmospheric, Creepy, Indie, Low-poly, Mystery, Retro, Short, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Xbox controller, Playstation controller |
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